mirror of https://github.com/mkrhere/pw2
4 changed files with 370 additions and 0 deletions
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interface Vec2 { |
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x: number; |
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y: number; |
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} |
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|
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// --- Debounce Utility ---
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function debounce<T extends (...args: any[]) => void>( |
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func: T, |
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wait: number, |
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): T { |
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let timeoutId: number | null = null; |
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return function (this: ThisParameterType<T>, ...args: Parameters<T>) { |
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if (timeoutId !== null) { |
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clearTimeout(timeoutId); |
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} |
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timeoutId = window.setTimeout(() => { |
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func.apply(this, args); |
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timeoutId = null; // Clear after execution
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}, wait); |
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} as T; |
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} |
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export function makeDraggable(card: HTMLElement) { |
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// --- Initial Setup ---
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const calculateInitialCenter = () => { |
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const rect = card.getBoundingClientRect(); |
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return { |
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x: rect.left + rect.width / 2, |
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y: rect.top + rect.height / 2, |
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}; |
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}; |
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// Use mutable objects to allow updates in resize handler
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let initialCenter = calculateInitialCenter(); |
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let center = { ...initialCenter }; |
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let rotation = 0; |
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let dragging = false; |
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let offsetLocal = { x: 0, y: 0 }; |
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let velocity = { x: 0, y: 0 }; |
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let angularVelocity = 0; |
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|
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// --- Constants ---
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const dampingFactor = 0.7; |
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const springFactor = 0.2; |
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const maxAngularVelocity = 0.95; |
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const momentumDampening = 0.98; |
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const RESIZE_DEBOUNCE_MS = 100; // Debounce time for resize
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|
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// --- State ---
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let lastMousePosition = { x: 0, y: 0 }; |
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let activePointerId: number | null = null; |
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let animationFrameId: number | null = null; |
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|
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// --- Helpers ---
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function clamp(value: number, min: number, max: number) { |
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return Math.min(Math.max(value, min), max); |
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} |
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function normaliseAngleDifference(delta: number): number { |
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// Bring into range (-2PI, 2PI)
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delta = delta % (2 * Math.PI); |
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if (delta > Math.PI) delta -= 2 * Math.PI; |
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else if (delta <= -Math.PI) delta += 2 * Math.PI; |
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return delta; |
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} |
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|
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// --- Event Handlers ---
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const down = (e: PointerEvent) => { |
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if (activePointerId !== null) return; |
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dragging = true; |
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activePointerId = e.pointerId; |
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card.style.cursor = "grabbing"; |
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card.setPointerCapture(e.pointerId); |
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velocity = { x: 0, y: 0 }; |
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|
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const dx = e.pageX - center.x; |
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const dy = e.pageY - center.y; |
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const cos = Math.cos(-rotation); |
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const sin = Math.sin(-rotation); |
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offsetLocal = { |
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x: dx * cos - dy * sin, |
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y: dx * sin + dy * cos, |
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}; |
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lastMousePosition = { x: e.pageX, y: e.pageY }; |
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// Stop momentum on new grab
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angularVelocity = 0; |
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}; |
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const move = (e: PointerEvent) => { |
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if (!dragging || e.pointerId !== activePointerId) return; |
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const mx = e.pageX; |
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const my = e.pageY; |
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velocity = { |
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x: mx - lastMousePosition.x, |
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y: my - lastMousePosition.y, |
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}; |
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lastMousePosition = { x: mx, y: my }; |
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const px = offsetLocal.x; |
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const py = offsetLocal.y; |
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const targetRotation = |
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Math.atan2(my - center.y, mx - center.x) - Math.atan2(py, px); |
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// Apply spring physics to rotation
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const shortestAngleDifference = normaliseAngleDifference( |
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targetRotation - rotation, |
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); |
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angularVelocity += shortestAngleDifference * springFactor; |
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angularVelocity *= dampingFactor; |
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angularVelocity = clamp( |
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angularVelocity, |
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-maxAngularVelocity, |
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maxAngularVelocity, |
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); |
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rotation += angularVelocity; |
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const cos = Math.cos(rotation); |
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const sin = Math.sin(rotation); |
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const rx = px * cos - py * sin; |
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const ry = px * sin + py * cos; |
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center = { |
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x: mx - rx, |
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y: my - ry, |
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}; |
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}; |
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const up = (e: PointerEvent) => { |
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if (e.pointerId === activePointerId) { |
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dragging = false; |
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activePointerId = null; |
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card.style.cursor = "grab"; |
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// Momentum is handled in the render loop
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} |
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}; |
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// Debounced Resize Handler using the Reset-Reflow-Recalculate-Reapply strategy
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const handleResize = debounce(() => { |
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console.log("handle resize triggered"); |
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// 1. Store current visual state relative to the *old* initialCenter
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const currentDeltaX = center.x - initialCenter.x; |
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const currentDeltaY = center.y - initialCenter.y; |
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const currentRotation = rotation; // Rotation doesn't depend on initialCenter
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// 2. Temporarily remove the transform
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card.style.transition = "none"; // Disable transitions during adjustment
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card.style.transform = "none"; |
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// 3. Force browser reflow to get the *untouched* layout position
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// Reading offsetWidth is a common way to trigger this synchronously.
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void card.offsetWidth; |
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// 4. Recalculate initialCenter based on the *new*, untouched layout
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const newInitialCenter = calculateInitialCenter(); |
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// 5. Update state variables
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initialCenter = newInitialCenter; |
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// Adjust 'center' to maintain the same visual delta relative to the *new* initialCenter
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center.x = initialCenter.x + currentDeltaX; |
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center.y = initialCenter.y + currentDeltaY; |
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// rotation, velocity, angularVelocity remain unchanged
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// 6. Reapply the transform immediately before the next paint
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// Use the *stored* delta and rotation to put it back visually where it was
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card.style.transform = `translate(${currentDeltaX}px, ${currentDeltaY}px) rotate(${currentRotation}rad)`; |
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// 7. Re-enable transitions if they were used
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card.style.transition = ""; // Or restore previous transition style if needed
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// The render loop will continue from this adjusted state.
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}, RESIZE_DEBOUNCE_MS); // Apply debouncing
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// --- Render Loop ---
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function render() { |
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if (!dragging) { |
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if (Math.abs(angularVelocity) > 0.01) { |
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rotation += angularVelocity; |
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angularVelocity *= momentumDampening; |
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} else { |
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angularVelocity = 0; |
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} |
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const speed = Math.sqrt( |
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velocity.x * velocity.x + velocity.y * velocity.y, |
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); |
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if (speed > 0.01) { |
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center.x += velocity.x * 0.4; |
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center.y += velocity.y * 0.4; |
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velocity.x *= momentumDampening; |
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velocity.y *= momentumDampening; |
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} else { |
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velocity = { x: 0, y: 0 }; |
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} |
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} |
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const deltaX = center.x - initialCenter.x; |
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const deltaY = center.y - initialCenter.y; |
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card.style.transform = ` |
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translate(${deltaX}px, ${deltaY}px) |
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rotate(${rotation}rad) |
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`;
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animationFrameId = requestAnimationFrame(render); |
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} |
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card.style.cursor = "grab"; |
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card.style.touchAction = "none"; |
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card.style.userSelect = "none"; |
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card.style.transform = `translate(0px, 0px) rotate(${rotation}rad)`; |
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card.addEventListener("pointerdown", down, { passive: true }); |
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window.addEventListener("pointermove", move, { passive: true }); |
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window.addEventListener("pointerup", up, { passive: true }); |
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window.addEventListener("pointercancel", up, { passive: true }); |
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window.addEventListener("resize", handleResize); |
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render(); |
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return function cleanup() { |
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if (animationFrameId !== null) cancelAnimationFrame(animationFrameId); |
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card.removeEventListener("pointerdown", down); |
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window.removeEventListener("pointermove", move); |
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window.removeEventListener("pointerup", up); |
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window.removeEventListener("pointercancel", up); |
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window.removeEventListener("resize", handleResize); |
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card.style.cursor = ""; |
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card.style.touchAction = ""; |
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card.style.userSelect = ""; |
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}; |
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} |
@ -0,0 +1,40 @@ |
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import React, { forwardRef, useEffect, useRef } from "react"; |
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import { makeDraggable } from "./Draggable.ts"; |
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import { composeRefs } from "../../util/index.ts"; |
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import { css, cx } from "@emotion/css"; |
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export type DraggableProps = React.ComponentPropsWithRef<any> & { |
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as?: React.ElementType; |
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children: React.ReactNode; |
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}; |
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|
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export const Draggable = forwardRef<HTMLElement, DraggableProps>( |
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( |
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{ as: Comp = "div", children, className, ...props }: DraggableProps, |
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ref, |
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) => { |
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const cardRef = useRef<HTMLElement>(null); |
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|
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useEffect(() => { |
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if (!cardRef.current) return; |
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return makeDraggable(cardRef.current); |
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}, []); |
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return ( |
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<Comp |
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className={cx( |
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className, |
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"draggable", |
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css` |
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cursor: grab; |
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`,
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)} |
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ref={composeRefs(cardRef, ref)} |
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{...props}> |
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{children} |
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</Comp> |
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); |
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}, |
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); |
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|
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Draggable.displayName = "Draggable"; |
@ -0,0 +1,72 @@ |
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<!DOCTYPE html> |
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<html> |
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<head> |
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<meta charset="utf-8" /> |
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<meta |
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name="viewport" |
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content="width=device-width, initial-scale=1.0, user-scalable=no" |
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/> |
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<style> |
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* { |
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box-sizing: border-box; |
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} |
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html, |
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body { |
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margin: 0; |
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width: 100vw; |
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height: 100vh; |
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background: #111; |
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overflow: hidden; |
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} |
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#card { |
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width: 24rem; |
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height: 16rem; |
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background: linear-gradient(135deg, #ff9a9e, #fad0c4); |
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border-radius: 20px; |
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position: absolute; |
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left: 200px; |
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/* top: 200px; */ |
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bottom: 0; |
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box-shadow: 0 30px 60px rgba(0, 0, 0, 0.3); |
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transform-origin: center center; |
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cursor: grab; |
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/* touch-action: none; */ |
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} |
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|
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.container { |
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display: flex; |
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width: 100%; |
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height: 100%; |
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padding: 4rem; |
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overflow: hidden; |
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} |
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.sidebar { |
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width: 20rem; |
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height: 100%; |
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background: #222; |
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} |
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main { |
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flex: 1; |
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background: #333; |
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position: relative; |
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overflow: hidden; |
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} |
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</style> |
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</head> |
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<body> |
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<div class="container"> |
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<div class="sidebar"></div> |
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<main> |
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<div id="card"></div> |
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</main> |
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</div> |
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<script type="module"> |
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import { makeDraggable } from "./Draggable.ts"; |
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|
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makeDraggable(document.getElementById("card")); |
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</script> |
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</body> |
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</html> |
@ -0,0 +1,15 @@ |
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import { defineConfig } from "vite"; |
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import { resolve } from "path"; |
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|
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// https://vitejs.dev/config/
|
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export default defineConfig({ |
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server: { port: 10000, allowedHosts: ["dev.mkr.thefeathers.co"] }, |
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plugins: [], |
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build: { |
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rollupOptions: { |
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input: { |
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main: resolve(__dirname, "index.html"), |
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}, |
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}, |
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}, |
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}); |
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