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467 lines
15 KiB
467 lines
15 KiB
"use strict";
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var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();
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var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; };
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function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
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(function (f) {
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if ((typeof exports === "undefined" ? "undefined" : _typeof(exports)) === "object" && typeof module !== "undefined") {
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module.exports = f();
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} else if (typeof define === "function" && define.amd) {
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define([], f);
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} else {
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var g;if (typeof window !== "undefined") {
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g = window;
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} else if (typeof global !== "undefined") {
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g = global;
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} else if (typeof self !== "undefined") {
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g = self;
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} else {
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g = this;
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}g.isEq = f();
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}
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})(function () {
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var define, module, exports;return function () {
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function r(e, n, t) {
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function o(i, f) {
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if (!n[i]) {
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if (!e[i]) {
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var c = "function" == typeof require && require;if (!f && c) return c(i, !0);if (u) return u(i, !0);var a = new Error("Cannot find module '" + i + "'");throw a.code = "MODULE_NOT_FOUND", a;
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}var p = n[i] = { exports: {} };e[i][0].call(p.exports, function (r) {
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var n = e[i][1][r];return o(n || r);
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}, p, p.exports, r, e, n, t);
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}return n[i].exports;
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}for (var u = "function" == typeof require && require, i = 0; i < t.length; i++) {
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o(t[i]);
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}return o;
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}return r;
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}()({ 1: [function (require, module, exports) {
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/**
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* ∞
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* Infinity: Create infinitely generating lists in JavaScript.
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* @version 0.2.0
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* @author Muthu Kumar (MKRhere)
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*/
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// Utils
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var _require = require('./utils'),
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always = _require.always,
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isNonZeroFalsy = _require.isNonZeroFalsy,
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stringify = _require.stringify,
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areNumbers = _require.areNumbers;
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/**
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* An item of the InfiniteList class. Created when calling .get(n) on an InfiniteList.
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* Exposed for instanceof utility sake. Not to be called directly.
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* @class InfiniteListItem
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*/
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var InfiniteListItem = function () {
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/**
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* Creates an instance of InfiniteListItem.
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* @param {any} list Parent list, instance of InfiniteList
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* @param {any} value Current value
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* @param {any} index Current index
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* @memberof InfiniteListItem
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*/
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function InfiniteListItem(list, value, index) {
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_classCallCheck(this, InfiniteListItem);
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this.value = value;
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this.index = index;
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this.next = function (z) {
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return !z ? list.get(index + 1) : list.get(index + z);
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};
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this.previous = function (z) {
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return !z ? list.get(index - 1) : list.get(index - z);
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};
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// Check if Symbol exists
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if (typeof Symbol !== 'undefined' && Symbol.iterator) {
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/**
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* ES6 Symbol.iterator
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* @returns {Iterable.<*>}
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*/
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this[Symbol.iterator] = function () {
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return {
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next: function next() {
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return {
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done: false,
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value: list.get(index + 1)
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};
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}
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};
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};
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}
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}
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/**
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* toString method for pretty printing InfiniteListItem instance.
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* @returns {String} Decycled and beautified string
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*/
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_createClass(InfiniteListItem, [{
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key: "toString",
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value: function toString() {
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return 'InfiniteListItem [ .. ' + stringify(this.value) + ' .. ]';
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}
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}]);
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return InfiniteListItem;
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}();
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var InfiniteList =
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/**
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* InfiniteList Constructor.
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* Iterates infinitely until index value is found.
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* Stores cache in closure so when the same index is requested again,
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* it's returned immediately.
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* @param {*} start Starting value
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* @param {Function} next Function to find next item
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* Accepts current value and optionally previous value
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* @constructs InfiniteList
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*/
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function InfiniteList(start, next) {
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_classCallCheck(this, InfiniteList);
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// Closure magic!
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var cache = [];
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var j = 0;
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/**
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* Get InfiniteListItem at index.
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* @param {Number} index A non-negative integer representing index
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* @returns {InfiniteListItem}
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*/
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this.get = function (index) {
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// Validation
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if (
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// i is a non-zero falsy value, or is negative
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isNonZeroFalsy(index) || index < 0 || !areNumbers(index)) return;
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//TODO: Cache limiting. (Removed for unexpected behaviour)
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// Initializing first item if it doesn't exist
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if (!cache[0]) cache[0] = start;
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// If index were to be infinity, value and index are infinity
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if (index === Infinity) return new InfiniteListItem(this, Infinity, Infinity);
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// If index exists in cache, return the value
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if (index in cache) return new InfiniteListItem(this, cache[index], index);
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// If i doesn't exist in cache
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if (!(index in cache)) {
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if (cache.length <= index && cache.length - 1 in cache) while (cache.length <= index) {
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cache[cache.length] = next(cache[cache.length - 1], cache[cache.length - 2]);
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}
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}
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return new InfiniteListItem(this, cache[index], index);
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};
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/**
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* Clear cache manually.
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* Forces destroy reference to cache, and creates a new cache.
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* Old cache will be GC'd.
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* @returns {undefined}
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*/
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this.clearCache = function () {
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return cache = [], undefined;
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};
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// Check if Symbol exists
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if (typeof Symbol !== 'undefined' && Symbol.iterator) {
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/**
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* ES6 Symbol.iterator
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* @returns {Iterable.<*>}
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*/
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this[Symbol.iterator] = function () {
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var _this = this;
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return {
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next: function next() {
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return {
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done: false,
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value: _this.get(j++)
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};
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}
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};
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};
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}
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};
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/**
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* Takes a given number of elements from the InfiniteList.
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* @param {Number} from Number of elements or starting index
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* @param {Number} to Optional ending index
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* @returns {Array<InfiniteListItem>} An array of InfiniteListItems
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*/
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InfiniteList.prototype.take = function (from, to) {
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var arr = [];
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if (isNonZeroFalsy(from) || from === 0 && isNonZeroFalsy(to) // Take 0 elements?
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|| !areNumbers(from) && isNonZeroFalsy(to)) return arr;
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var source = void 0,
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target = void 0;
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if (isNonZeroFalsy(to)) {
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// "from" number of elements
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source = 0;
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target = from;
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} else {
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// "target" is the end index!
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source = from;
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target = to + 1;
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};
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for (var i = source; i < target; i++) {
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arr.push(this.get(i));
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}
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return arr;
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};
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/**
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* Returns first element of InfiniteList.
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* @returns {InfiniteListItem} Instance of InfiniteListItem
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*/
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InfiniteList.prototype.top = function () {
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return this.get(0);
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};
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/**
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* Returns last element of InfiniteList (Infinity).
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* @returns {InfiniteListItem} Instance of InfiniteListItem
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*/
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InfiniteList.prototype.end = function () {
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return this.get(Infinity);
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};
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/**
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* toString method for pretty printing InfiniteList instance.
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* Snips at 2 elements for arrays and objects, or 5 elements otherwise.
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* @returns {String} Pretty printed InfiniteList
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*/
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InfiniteList.prototype.toString = function () {
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var length = _typeof(this.first()) === 'object' ? 2 : 5;
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return ['InfiniteList [', this.take(length).map(function (x) {
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return ' ' + stringify(x.value);
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}) + ',', '... ]'].join(' ');
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};
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/* Convenience methods */
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InfiniteList.prototype.first = InfiniteList.prototype.top;
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InfiniteList.prototype.last = InfiniteList.prototype.end;
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// Exports
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module.exports = InfiniteList;
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module.exports.InfiniteListItem = InfiniteListItem;
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}, { "./utils": 3 }], 2: [function (require, module, exports) {
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/*
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cycle.js
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2018-05-15
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Public Domain.
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NO WARRANTY EXPRESSED OR IMPLIED. USE AT YOUR OWN RISK.
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This code should be minified before deployment.
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See http://javascript.crockford.com/jsmin.html
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USE YOUR OWN COPY. IT IS EXTREMELY UNWISE TO LOAD CODE FROM SERVERS YOU DO
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NOT CONTROL.
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*/
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// The file uses the WeakMap feature of ES6.
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/*jslint eval */
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/*property
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$ref, decycle, forEach, get, indexOf, isArray, keys, length, push,
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retrocycle, set, stringify, test
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*/
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if (typeof JSON.decycle !== "function") {
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JSON.decycle = function decycle(object, replacer) {
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"use strict";
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// Make a deep copy of an object or array, assuring that there is at most
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// one instance of each object or array in the resulting structure. The
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// duplicate references (which might be forming cycles) are replaced with
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// an object of the form
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// {"$ref": PATH}
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// where the PATH is a JSONPath string that locates the first occurance.
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// So,
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// var a = [];
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// a[0] = a;
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// return JSON.stringify(JSON.decycle(a));
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// produces the string '[{"$ref":"$"}]'.
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// If a replacer function is provided, then it will be called for each value.
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// A replacer function receives a value and returns a replacement value.
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// JSONPath is used to locate the unique object. $ indicates the top level of
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// the object or array. [NUMBER] or [STRING] indicates a child element or
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// property.
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var objects = new WeakMap(); // object to path mappings
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return function derez(value, path) {
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// The derez function recurses through the object, producing the deep copy.
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var old_path; // The path of an earlier occurance of value
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var nu; // The new object or array
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// If a replacer function was provided, then call it to get a replacement value.
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if (replacer !== undefined) {
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value = replacer(value);
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}
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// typeof null === "object", so go on if this value is really an object but not
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// one of the weird builtin objects.
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if ((typeof value === "undefined" ? "undefined" : _typeof(value)) === "object" && value !== null && !(value instanceof Boolean) && !(value instanceof Date) && !(value instanceof Number) && !(value instanceof RegExp) && !(value instanceof String)) {
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// If the value is an object or array, look to see if we have already
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// encountered it. If so, return a {"$ref":PATH} object. This uses an
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// ES6 WeakMap.
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old_path = objects.get(value);
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if (old_path !== undefined) {
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return {
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$ref: old_path
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};
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}
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// Otherwise, accumulate the unique value and its path.
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objects.set(value, path);
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// If it is an array, replicate the array.
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if (Array.isArray(value)) {
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nu = [];
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value.forEach(function (element, i) {
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nu[i] = derez(element, path + "[" + i + "]");
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});
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} else {
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// If it is an object, replicate the object.
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nu = {};
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Object.keys(value).forEach(function (name) {
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nu[name] = derez(value[name], path + "[" + JSON.stringify(name) + "]");
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});
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}
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return nu;
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}
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return value;
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}(object, "$");
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};
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}
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if (typeof JSON.retrocycle !== "function") {
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JSON.retrocycle = function retrocycle($) {
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"use strict";
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// Restore an object that was reduced by decycle. Members whose values are
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// objects of the form
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// {$ref: PATH}
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// are replaced with references to the value found by the PATH. This will
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// restore cycles. The object will be mutated.
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// The eval function is used to locate the values described by a PATH. The
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// root object is kept in a $ variable. A regular expression is used to
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// assure that the PATH is extremely well formed. The regexp contains nested
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// * quantifiers. That has been known to have extremely bad performance
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// problems on some browsers for very long strings. A PATH is expected to be
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// reasonably short. A PATH is allowed to belong to a very restricted subset of
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// Goessner's JSONPath.
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// So,
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// var s = '[{"$ref":"$"}]';
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// return JSON.retrocycle(JSON.parse(s));
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// produces an array containing a single element which is the array itself.
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var px = /^\$(?:\[(?:\d+|"(?:[^\\"\u0000-\u001f]|\\(?:[\\"\/bfnrt]|u[0-9a-zA-Z]{4}))*")\])*$/;
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(function rez(value) {
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// The rez function walks recursively through the object looking for $ref
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// properties. When it finds one that has a value that is a path, then it
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// replaces the $ref object with a reference to the value that is found by
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// the path.
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if (value && (typeof value === "undefined" ? "undefined" : _typeof(value)) === "object") {
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if (Array.isArray(value)) {
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value.forEach(function (element, i) {
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if ((typeof element === "undefined" ? "undefined" : _typeof(element)) === "object" && element !== null) {
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var path = element.$ref;
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if (typeof path === "string" && px.test(path)) {
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value[i] = eval(path);
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} else {
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rez(element);
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}
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}
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});
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} else {
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Object.keys(value).forEach(function (name) {
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var item = value[name];
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if ((typeof item === "undefined" ? "undefined" : _typeof(item)) === "object" && item !== null) {
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var path = item.$ref;
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if (typeof path === "string" && px.test(path)) {
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value[name] = eval(path);
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} else {
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rez(item);
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}
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}
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});
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}
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}
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})($);
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return $;
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};
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}
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module.exports = JSON;
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}, {}], 3: [function (require, module, exports) {
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var JSON = require('./cycle');
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var always = function always(x) {
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return function (_) {
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return x;
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};
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};
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var isNonZeroFalsy = function isNonZeroFalsy(_) {
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return Boolean(_) === false && _ !== 0;
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};
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var stringify = function stringify(_) {
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return (typeof _ === "undefined" ? "undefined" : _typeof(_)) === 'object' && _ !== null ? JSON.stringify(JSON.decycle(_), null, 2) : _.toString();
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};
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var areNumbers = function areNumbers() {
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for (var _len = arguments.length, items = Array(_len), _key = 0; _key < _len; _key++) {
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items[_key] = arguments[_key];
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}
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return items.every(function (x) {
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return typeof x === 'number' && x !== NaN;
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});
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};
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module.exports = {
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always: always,
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isNonZeroFalsy: isNonZeroFalsy,
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stringify: stringify,
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areNumbers: areNumbers
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};
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}, { "./cycle": 2 }] }, {}, [1])(1);
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});
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